Master League Tier List & Rankings

The Master League is the highest PvP league available in Pokémon GO right now. Because it has no CP restrictions, powerful Legendaries, Pseudo-Legendaries, and Mythicals like Dialga, Mewtwo, both Giratina forms, Togekiss, Melmetal, Dragonite, Garchomp, Groudon, Palkia, and Kyogre are popular choices.

The goal of this page is to give comprehensive information on the greatest Master League Pokémon, their best movesets, what they are good against, and how to counter them.

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ON THIS PAGE: Master League Tier List & Rankings


The Elite 4 of Master League[ps2id id=’The Elite 4 of Master League’ target=”/]

Pokémon Best Fast Move Best Charge Moves
483 Master League Tier List & Rankings Master LeagueDialga Dragon Breath Dragon
  • Iron HeadSteel
  • Draco MeteorDragon
487 f2 Master League Tier List & Rankings Master LeagueGiratina (Origin) Shadow Claw Ghost
  • Shadow BallGhost
  • Dragon PulseDragon
  • or
  • Ominous WindGhost
468 Master League Tier List & Rankings Master LeagueTogekiss Charm Fairy
  • FlamethrowerFire
  • Ancient PowerRock
  • or
  • Aerial AceFlying
383 Master League Tier List & Rankings Master LeagueGroudon Mud Shot Ground
  • Fire Punch*Fire
  • EarthquakeGround

*Legacy Move

These four Pokémon are the most powerful competitors in Master League. They also have excellent team chemistry, covering each other’s flaws and vulnerabilities, thus it should come as no surprise to see all four of them on any competitive Master League squad.

Dialga is without a doubt the ruler of Master League. With two shields, it can defeat nearly anything, even certain Ground and Fighting kinds that are designed to defeat it. Dialga’s powerful STAB Dragon Breath coupled with its incredible defensive typing gives it numerous resistances and, most significantly, a neutrality to Dragon, making it the only Dragon type presently not vulnerable to Dragon itself.

This allows Dialga to effectively counter opposing Dragon types while also having extremely strong coverage attacks that strike the majority of Pokémon in Master League for at least neutral damage. Dialga’s quickest charge move is Iron Head. Although it is very weak for its energy expenditure, it is nevertheless required since it offers it the greatest chance of defeating the Pokémon it is intended to defeat, such as Dragonite and Giratinas.

Draco Meteor is the best overall second charge move since it is so insanely powerful that even opposing Steel types don’t want to take it. Despite the fact that it is resisted, it deals somewhat more damage to Steel types than Thunder, but the steep attack decrease renders Dialga almost useless after using it. Thunder, on the other hand, is extremely useful for Ho-Oh and Lugia since Iron Head is resisted by Ho-Oh and Lugia doesn’t suffer much damage from it. It also provides additional protection for Kyogre.

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Dialga is very powerful, yet it is not invincible. Groudon and Melmetal defeated it in all even shield scenarios. Togekiss can only defeat Dialga with two shields, but it is left with a lot of health, making it helpful later in the game. In lesser shield situations, the other Ground types and Ho-Oh can defeat Dialga. If Focus Blast lands, Mewtwo OHKOs.

Dialga’s optimal IVs are 15 Attack, 14 Defense, and a minimum of 12 HP. In the mirror battle, 15 Attack hits the maximum breakpoint with Dragon Breath, while 14 Defense guarantees that opposing Dialga with 15 Attack do not inflict additional damage. 12 HP ensures a simultaneous KO in both the non-Best Buddy mirror and the Best Buddy mirror. Best Friend If the opponent’s Dialga isn’t Best Buddy, Dialga with 15 Attack and 14 Defense always defeats the mirror.

Master League Tier List & Rankings
Master League Tier List & Rankings

Giratina-Origin is the other monarch of Master League since it forms a nearly unbeatable core with Dialga by checking the opposing Ground, Fighting, and Steel types. Dialga, on the other hand, may transform into the majority of Giratina-counters, O’s including Dragonite, Zekrom, Palkia, and Reshiram. Giratina-O is also effective against Mewtwo, Melmetal, Lugia, Kyogre, and Ho-Oh. Groudon vs. Groudon is a very equal matchup since both sides rely heavily on bait.

Dragon Pulse is a bad move in terms of itself, but it is the superior second charge move overall since it almost OHKOs Palkia, Reshiram, Zekrom, and Dragonite if it lands.

Shadow Ball is the charge move that Giratina-O will use the most in Master League since it is strong and has extremely excellent neutral coverage. Ominous Wind is also a bad move, however it serves as a bait for Shadow Ball, which is helpful in Giratina-A, Mewtwo, Lugia, and mirror matchups.

Giratina-O suffers heavy losses against the different Dragon Breath users and Togekiss, but they are all 2HKO’d by Shadow Ball, forcing them to utilize a shield nearly every time. Only the uncommon Dark types and Snorlax can effectively oppose Giratina-O.

Togekiss is one of the few Pokémon in Master League capable of regularly defeating Dialga with two shields. It is one of the strongest leads in the format, if not the best lead, since with two shields, it easily defeats any Dragon and Ground type. This grants Togekiss the one-of-a-kind ability to shatter the Dialga + Giratina-O core. Furthermore, it possesses Ancient Power as a charge move, which has a 10% chance of increasing its Attack and Defense by 2 stages.

Steel types and Ho-Oh are the only Pokémon that it cannot defeat with two shields. Togekiss will always be important since there are presently so many Dragon kinds in Master League and more will be added in the future.

Groudon is the most effective Steel type counter in the format. In any even shield situation, it hard counters Melmetal and defeats Dialga. It even outperforms Dialga in the two shield situation with a straight Fire Punch. Groudon is extremely excellent at exerting shield pressure since Earthquake nukes anything weak to it and quickly 2HKOs anything that doesn’t resist it. Dragonite, Palkia, Kyogre, Ho-Oh, and Lugia are the only Pokémon that can effectively oppose Groudon.

Giratina-Altered Form, Pros and Cons[ps2id id=’Giratina-Altered Form, Pros and Cons’ target=”/]

Pokémon Best Fast Move Best Charge Moves
487 Master League Tier List & Rankings Master LeagueGiratina (Altered)
  • Shadow ClawGhost
  • or
  • Dragon BreathDragon
  • Dragon ClawDragon
  • Shadow SneakGhost

Giratina-A is considerably larger than Giratina-O, and as a consequence has much less power, which is the main difference between them. Tina-moveset O’s is also somewhat different, with slower but more powerful charge moves whereas Tina-A has access to faster but weaker charge moves and Dragon Breath as an alternative potential fast move.

Dragon Breath defeats Shadow Claw in a rematch. Tina-A and makes the matchups against Ground types, Ho-Oh, and rival Dragon types more more advantageous, while Mewtwo and Lugia matchups are considerably scarier.

It also forfeits the Melmetal battle, which is significant since beating Melmetal is one of the Giratinas’ strongest characteristics. Even though Tina-O is a much superior Ghost type attacker overall, Shadow Claw is the faster move to use most of the time.

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Tina-O has much greater closing power than Tina-A, making it far more effective and dependable after shields are down. It is probably the greatest closing in Master League since hardly nothing can withstand both of its STAB moves. Tina-A is a safer and less dangerous choice than Tina-O since it cannot be forcefully countered like Tina-O. Regardless of moveset, both forms usually lose against Dialga.

Tina-O defeats Tina-A by landing a Shadow Ball.

Melmetal[ps2id id=’Melmetal’ target=”/]

Pokémon Best Fast Move Best Charge Moves
809 Master League Tier List & Rankings Master LeagueMelmetal Thunder Shock Electric
  • Rock SlideRock
  • SuperpowerFighting

Melmetal’s primary function is to disable Togekiss and the omnipresent Dragon Breath users. One of its major advantages is that it can defeat Dialga with Superpower as long as it does not get struck by Draco Meteor or Thunder. This makes it an excellent leader since it can Superpower most unfavorable matchups and swap to something more favorable. With two shields, Dragonite, Lugia, Togekiss, and Reshiram, it can destroy Ho-Oh with its rapid Rock Slides and excellent Steel typing.

It can still defeat Palkia with Rock Slide, although it is a lot closer. Melmetal’s only major problem with Dragon Breath users is Zekrom. Melmetal is easily defeated by Ground types and the uncommon Fighting kinds. It usually loses to the Giratinas, although it has a good matchup against Dragon Breath Tina-A. Ho-Oh and Kyogre can only win with lower shields.

Kyogre[ps2id id=’Kyogre’ target=”/]

Pokémon Best Fast Move Best Charge Moves
382 Master League Tier List & Rankings Master LeagueKyogre Waterfall Water
  • SurfWater
  • BlizzardIce

With both shields in place, Kyogre can defeat virtually anything that does not resist Water, making it an excellent leader. Unfortunately, when it loses, it loses decisively. Except for Reshiram, which does not resist Water, it is completely destroyed by any Dragon type.

Mewtwo[ps2id id=’Mewtwo’ target=”/]

Pokémon Best Fast Move Best Charge Moves
150 Master League Tier List & Rankings Master LeagueMewtwo Psycho Cut Psychic
  • Psystrike*Psychic
  • Shadow Ball*Ghost
  • Ice BeamIce
  • Focus BlastFighting

*Legacy Move

Mewtwo’s extensive repertoire of coverage moves allows it to possibly strike anything in Master League for devastating damage. It is the greatest safe swap in the league because of this, as well as having the highest Attack stat in the game. However, due to its frailty, it may struggle early in the game while shields are up, particularly against Togekiss, Kyogre, and Dragon Breath users. Strong neutral attacks, like as Swampert’s Hydro Cannon, Ho-Brave Oh’s Bird, Garchomp’s Outrage, and Groudon’s Earthquake, may quickly overpower it.

Mewtwo is extremely simple, OHKOing or 2HKOing virtually anything with its huge 300 attack stat and powerful charge techniques. Psystrike is Mewtwo’s quickest and finest charge move, and when combined with Focus Blast, it provides excellent coverage that only misses enemy Psychic types. Shadow Ball, although legacy and therefore requiring an Elite TM, is also a highly excellent secondary charge move in general to pair with Psystrike.

It takes two faster movements to reach than Psystrike, but has considerably greater overall coverage. Notably, it does very effective damage to opposing Psychic types like as Lugia, and most significantly, it deals extremely effective damage to Giratinas, resulting in an easy 2HKO on both of them. It also does significant neutral damage to Steel types, although the Steel type nuke potential is. Ice Beam is the greatest charge move to combine with Focus Blast for maximum coverage if you don’t have any heritage Mewtwo.

Mewtwo often loses against Giratinas and Dialga, particularly with shields up, but they must be on the lookout for possible extremely powerful covering techniques. Aside from that, there isn’t anything that can effectively oppose Mewtwo, particularly if it possesses Psystrike.

Other Ground Types[ps2id id=’Other Ground Types’ target=”/]

Pokémon Best Fast Move Best Charge Moves
445 Master League Tier List & Rankings Master LeagueGarchomp Mud Shot Ground
  • OutrageDragon
  • Sand Tomb or EarthquakeGround
260 Master League Tier List & Rankings Master LeagueSwampert Mud Shot Ground
  • Hydro Cannon*Water
  • EarthquakeGround
645 Master League Tier List & Rankings Master LeagueLandorus (Incarnate) Mud Shot Ground
  • Earth PowerGround
  • Rock SlideRock

*Legacy Move

Their primary responsibilities, like Groudon’s, are to oppose Steel types (namely Melmetal) and to check Reshiram and Zekrom. They all have favorable matches against Ho-Oh. Each one is distinct since they have various typings, stats, and coverage moves.

Garchomp is a terrifying beast. It has a very high max CP and incredible stats that match several legendaries and mythicals, such as Giratinas and Melmetal, while also having a moveset that suits it well. It regrettably loses to Dialga, Reshiram, and Zekrom in the two shield scenario because to its vulnerability to Dragon Breath, but it consistently defeats them when shields are down. Garchomp effectively binds them together in the one shield matchup.

Earthquake Garchomp should only be utilized late in the game or when the opponent’s shields are down, since this is when it can really display its full power. Since Earthquake and Outrage can OHKO or 2HKO virtually anything, it’s one of the greatest closers in Master League. Sand Tomb is a better choice than Earthquake since it offers Garchomp early game viability by making it simpler to defeat Dialga, Reshiram, and Zekrom in the one shield situation. It can even defeat both Giratina forms with two shields if it successfully baits shields using Sand Tomb.

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Swampert is an excellent leader since it threatens Groudon, Dialga, Landorus, Ho-Oh, Melmetal, Reshiram, and Zekrom. Even in the two shield situation, it can defeat Dialga, Reshiram, and Zekrom, but it must land the Earthquake on Dialga and Zekrom to win, which takes a lot of mind tricks or luck. Swampert can really defeat Reshiram in the two shield matchup with just Hydro Cannon since Reshiram does not resist Water, although it is very close.

Landorus is the weakest of the three, but it has the greatest coverage and is resistant to Ground, allowing it to check Garchomp without Sand Tomb. It defeats Reshiram with just Rock Slide in one and two shield matchups, but requires Earth Power to KO it when shields are down. Due to its low bulk, it cannot consistently defeat Dialga or Zekrom in the two shield situation. Even if it baits twice successfully, Landorus is farmed down before reaching the third Earth Power in the lead matchup versus Dialga.

The same situation occurs if Zekrom only uses one charge move against Landorus, therefore never use more than one charge move against Landorus with Zekrom or Dialga. Landorus, on the other hand, easily defeats them in the one shield and no shield situations with pure Earth Power. Despite the fact that Landorus does not resist Rock Slide, it consistently outperforms Melmetal in any even shield situation direct Earth Power.


All three are defeated by Kyogre, Palkia, Togekiss, Lugia, and Dragonite, particularly when shields are raised. Swampert and Landorus are easily defeated by Giratinas and Psystrike Mewtwo. Garchomp is completely outclassed by Togekiss and is vulnerable to Palkia and Dragonite’s Dragon Breath, yet he has the greatest matchup of any Ground type versus Mewtwo, Kyogre, and the Giratinas, particularly with Sand Tomb. Swampert loses a lot against Dragonite since it resists both of its techniques, although it usually forces at least one shield on Togekiss, Palkia, and Kyogre. Landorus suffers heavy losses against Kyogre, Swampert, and Palkia because to its Water weakness, but it has the greatest matchups against Togekiss, Lugia, and Dragonite.

Ho-Oh & Lugia[ps2id id=’Ho-Oh & Lugia’ target=”/]

Pokémon Best Fast Move Best Charge Moves
250 Master League Tier List & Rankings Master LeagueHo-Oh Incinerate Fire
  • Earthquake*Ground
  • Brave BirdFlying
249 Master League Tier List & Rankings Master LeagueLugia Dragon Tail Dragon
  • Aeroblast*Flying
  • Sky AttackFlying

*Legacy Move

Last but not least, these Pokémon are powerful Groudon counters that may be used against Togekiss. Their other matchups vary because to differences in their stats, movesets, sub-typings, and how they are utilized.

Ho-Oh is FINALLY viable in Master league with the inclusion of Incinerate. Fire isn’t a very efficient offensive type in Master League since many Pokémon resist it, but it does attack Melmetal exceptionally well and Groudon, Dialga, and Togekiss neutrally, which is crucial.

Ho-Oh’s stems not just from Incinerate, but also from its strong charge techniques, which are totally unresisted with each other. Earthquake has very strong neutral coverage in Master League and strikes several key threats like Dialga, Melmetal, Reshiram, and Zekrom quite well. A strong STAB Brave Bird may meet any Flying types that wish to swap in to absorb an Earthquake.

Ho-Oh uses Earthquake to test Melmetal and Dialga in lower shield situations. It is robust enough to withstand Melmetal’s second Rock Slide in the one shield scenario and land the Earthquake to KO. Unfortunately, Ho-good Oh’s fortune comes to a stop here. In the two shield situation, it can’t defeat Dialga and Melmetal unless they don’t protect Earthquake for some reason.

Although Brave Bird is very powerful, it reduces the user’s Defense by three stages (for comparison, the maximum stats that can be reduced is four), which means Ho-Oh must play extremely cautiously if it intends to employ it. This makes matches against rival Flying types (or most Pokémon) very difficult, since employing Brave Bird too early may mean death for Ho-Oh if it is protected. Ho-Oh is best utilized as a lead due to the mechanics of Brave Bird. This enables it to most effectively swap out and remove Brave Bird’s debuffs.

Lugia is the most bulky Pokémon in the Master League. From full health, it can withstand even the most destructive Master League attacks, such as Palkia and Dialga’s Draco Meteor, Zekrom’s Wild Charge, and Kyogre’s Blizzard. Lugia is more powerful than ever, thanks to its trademark move Aeroblast. It has a high energy cost yet is so strong that if it lands, it reverses the Giratina (both forms) and Dialga matchups. Lugia can compete with Kyogre, Ho-Oh, and Reshiram, and has favorable matchups with Ground types, Palkia, Dragonite, and non-Shadow Ball Mewtwo.

Lugia suffers a crushing defeat to Melmetal and suffers a general defeat to Dialga and the Giratinas. Shadow Ball Mewtwo flips the script on it. In lesser shield situations, Zekrom simply defeats it. Melmetal defeats Ho-Oh with two shields. Dialga defeats Ho-Oh in the two shield scenario, but if Ho-Oh has even one Incinerate of an energy advantage, it can typically get it to the third Earthquake and KO. Ho-Oh is typically defeated by the Giratinas, Zekrom, Dragonite, and Reshiram, although Zekrom and Reshiram can’t afford an Earthquake, and Brave Bird does a lot of damage to the Giratinas. Palkia and Kyogre are the most powerful Ho-Oh counters, although Brave Bird does a lot of damage to them as well.

Other Dragon Breath Users:[ps2id id=’Other Dragon Breath Users:’ target=”/]

Pokémon Best Fast Move Best Charge Moves
149 Master League Tier List & Rankings Master LeagueDragonite Dragon Breath Dragon
  • Draco Meteor*Dragon
  • Dragon ClawDragon
484 Master League Tier List & Rankings Master LeaguePalkia Dragon Breath Dragon
  • Aqua TailWater
  • Draco MeteorDragon
644 Master League Tier List & Rankings Master LeagueZekrom Dragon Breath Dragon
  • Wild ChargeElectric
  • CrunchDark
643 Master League Tier List & Rankings Master LeagueReshiram Dragon Breath Dragon
  • OverheatFire
  • CrunchDark

*Legacy Move

Aside from Dialga, the greatest Dragon Breath users are Dragonite and Palkia. What distinguishes them from Zekrom and Reshiram is that they defeat Ground types rather than being vulnerable to them. Because it resists Ground, Water, and Fire, Dragonite is the most effective Groudon and Swampert counter in the game. Although it may seem like Dialga is totally overwhelmed at first, Dragonite has a few advantages against the Master League monarch.

To begin with, Dragonite destroys Ground types and Ho-Oh while checking Fighting types rather than being vulnerable to them. Garchomp can still OHKO with Outrage, so if you intend on using Dragonite to defeat Garchomp, make sure you have shields on your side. It still defeats Giratinas like Dialga and most other Dragon Breath users 1v1 since it possesses Dragon Claw. Having only Dragon attacks, no matter how strong, makes Dragonite highly susceptible to Togekiss, Melmetal, and Dialga, but Dialga can’t afford to take too many Dragon Claws or a Draco Meteor, since it nearly OHKOs it.

Dragon Claw is the charge move that Dragonite will use the most of the time since it is quick and dependable. Despite being a Community Day exclusive, Draco Meteor is the favored second charge move due to its insane strength and being just slightly slower than Outrage.

It does, however, have a significant attack decrease after use, so use with caution. Outrage is still a good option if you don’t have any Dragonite with Draco Meteor. It lacks the attack drop, thus it does constant damage, although it is much weaker than Draco Meteor. Hurricane enables Dragonite to strike Togekiss hard and destroy Fighting types if it gets locked into it, but it has no other uses.

Palkia may not have the same resistance to Ground as Dragonite, but it is bigger and has a far superior matchup against Melmetal, the most dangerous threat to Dragon Breath users. It also completely walls Kyogre since it doubles its resistance to Water and only absorbs neutral damage from Blizzard. Aqua Tail is very quick and applies tremendous shield pressure against Ground types and Ho-Oh. Palkia isn’t as dependable against Giratinas as Dragonite, Zekrom, and Reshiram since its sole extremely powerful charge move is Draco Meteor, but with both shields up, it can generally defeat them.

If the Palkia isn’t Best Buddy, Dragonite wins. Best Buddy Palkia, who has 15 Defense, gains a bulkpoint on Dragonite’s Dragon Breath, flipping the matchup. However, if the Dragonite is also Best Buddy, it still wins.

Zekrom and Reshiram are the only Dragon Breath users capable of threatening Togekiss with an OHKO, which is a big issue. Even Dialga’s STAB Iron Head can’t accomplish it. The primary reason they aren’t higher on this list is because they are very susceptible to Ground kinds. They both defeat Palkia (though narrowly) and the Giratinas, but can only tie Dragonite at best.

Zekrom has the most powerful Wild Charge in the game. This allows it to OHKO Togekiss from almost full health (assuming it lands) with just a little amount of chip damage from Dragon Breath. However, since Togekiss is vulnerable to Charm, Zekrom does not counter it. Wild Charge also allows it to defeat Melmetal if it lands, making it the only current Dragon Breath user capable of doing so. However, since Wild Charge severely reduces your Defense when used, you must exercise caution while utilizing it on any opponent.

In Master League, Crunch has almost flawless coverage with Wild Charge. It does strong neutral damage to Ground types and opposing Dragon types that resist Wild Charge, and it provides it a move to strike opponents without decreasing its Defense. Most notably, it is very powerful against Giratinas and Psychic types like Mewtwo and Lugia. When shields are down, Outrage may seem tempting to nuke Dragon types, but the combo of Dragon Breath + Crunch is typically enough to take them down. Garchomp is much superior with his shields down. Stone Edge should not be used.

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In Master League, Reshiram’s offensive type provides fully unresisted coverage for its STAB moves. As a result, it’s a great safe switch that can OHKO or 2HKO nearly anything. It is also the only other Dragon type, apart from Dialga, that is not vulnerable to Charm. STAB Overheat does a minimum of 75% damage to Togekiss, making it a simple OHKO following some chip damage from Dragon Breath or a Crunch. It completely destroys Steel types, but Melmetal’s quick and powerful Rock Slides are generally too much for Reshiram to handle. When you employ Reshiram, overheating severely reduces your Attack, therefore you must play it cautiously, much like Zekrom.

Crunch is back to put pressure on Giratinas and Psychic types while hitting opponents without decreasing its Attack. Stone Edge may be used instead of Overheat to put more pressure on Togekiss and surprise Dragonite and opponent Reshiram, but without Overheat, you have no chance of defeating Melmetal and your matchups with Dialga and Groudon are weaker. Reshiram is the only Pokémon in the game that has both Draco Meteor and Overheat. This allows it to run a very intriguing and extremely strong double nuke set, but since both of those moves severely reduce your Attack when used, it would probably only function as a lead so you can consistently employ hit-and-run tactics with them.

Dialga and Togekiss like all four of these Pokémon, particularly if they have both shields. The Ground types are extremely susceptible to Zekrom and Reshiram, but with both shields intact, they have a decent chance of defeating them. Reshiram is vulnerable to Kyogre and Swampert because to its inability to withstand Water. Melmetal has a low resistance against Palkia, Dragonite, and Reshiram. Lugia, armed with both shields, effortlessly defeats all of them. It even tests Dragonite and Palkia in lower shield situations, although Reshiram and Zekrom have an easier time versus Lugia in lower shield conditions.

Honorable Mentions & My Final Words[ps2id id=’Honorable Mentions & My Final Words’ target=”/]

Other Steel Types Best Fast Move Best Charge Moves
376 Master League Tier List & Rankings Master LeagueMetagross Bullet Punch Steel
  • Meteor Mash*Steel
  • EarthquakeGround
485 Master League Tier List & Rankings Master LeagueHeatran Fire Spin Fire
  • FlamethrowerFire
  • Stone EdgeRock

*Legacy Move

They strongly counter Togekiss and check Dialga, much as Melmetal. The major problem with them is that they lose more against Giratinas, Ho-Oh, and Zekrom than Melmetal does to Palkia and Reshiram.

Metagross defeats Dragonite if it is not struck by Draco Meteor. It can cultivate Togekiss from full health, which is significant given that a 100 energy Metagross is one of the most terrifying opponents in Master League. The greatest Steel type charge move in the game is Meteor Mash. It 2HKOs almost anything that doesn’t resist it, even Giratina-O. Earthquake is the greatest possible coverage move for Metagross. It allows it to check Melmetal and Dialga while also hitting any relevant threat that at least neutrally resists Meteor Mash. Melmetal and Heatran have significantly stronger matches versus Ground types than Metagross.

Heatran is a HIGHLY RISKY, HIGHLY REWARDING Pokémon. It’s the most difficult Togekiss counter in the game, and it defeats Dialga and Metagross with straight Flamethrower, but it loses to pretty much everything else. Despite possessing Stone Edge, it can’t defeat Dragonite, Reshiram, Ho-Oh, or Lugia on a consistent basis. Melmetal’s matchup, for the most part, favors Melmetal owing to Superpower. It suffers more defeats than Metagross against Palkia, the Giratinas, and Zekrom. Stone Edge is the greatest second charge move since it offers Heatran the highest chance of defeating most Fire-resistant Pokémon. It is much more powerful than STAB Iron Head.

Both suffer significant defeats at the hands of Ground types and Giratinas. Metagross is put to the test by Kyogre, Ho-Oh, and Palkia. Heatran is very vulnerable to uncommon Fighting types and is surrounded by Kyogre, Swampert, Garchomp, and Palkia.

Snorlax Best Fast Move Best Charge Moves
143 Master League Tier List & Rankings Master LeagueSnorlax Lick Ghost
  • Body SlamNormal
  • EarthquakeGround

If you don’t have Dragon Pulse, this is the most difficult wall to Giratina-O in the game. Even if Tina-O has Dragon Pulse, Snorlax can easily tank two of them and threaten them with Earthquake. It easily defeats Shadow Claw Tina-A as well, although it requires an Earthquake to be consistent. Tina-Dragon A’s Breath turns the tables on Snorlax.

Snorlax can soft check Mewtwo with shields up thanks to the combo of Lick and Body Slam, but it must be wary of Focus Blast, which nearly OHKOs from full health. Earthquake allows Snorlax to soft check Steel types, Zekrom, and Reshiram, but those matchups are highly bait dependant, so don’t expect Snorlax to always win. Outrage is the same way; it may seem tempting to use it to surprise Dragons, but since it is almost as sluggish as Earthquake, the opponent will most likely notice it coming and protect it.

Snorlax is extremely hefty, yet it loses most neutral matches because to its offensive weakness, particularly against Dragon Breath users. Togekiss defeats it, Groudon beats it, Kyogre beats it, Melmetal’s Superpower keeps it on its toes, Mewtwo’s Psystrikes may overwhelm it, and so on. The only things it is unable to defeat are the uncommon Fighting kinds.

Darkrai Best Fast Move Best Charge Moves
491 Master League Tier List & Rankings Master LeagueDarkrai Snarl Dark
  • Dark PulseDark
  • Focus BlastFighting

Darkrai is essentially a Dark version of Mewtwo, allowing it to defeat the Giratinas and Lugia rather than usually losing to them. Because it resists both Psystrike and Shadow Ball, it also provides an excellent Mewtwo counter. It is, however, VERY weak, thus it need shields to defeat them consistently and to have a chance against Ground kinds.

Togekiss, the uncommon Fighting type, Kyogre with both shields, and Dragon Breath users with both shields have it for breakfast.

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